 |  | | | | | 
08-01-2009, 06:16 PM
|  | Community Regular | | Join Date: Jul 6th, 09 Location: New York.
Posts: 542
| | Re: Interesting pyro visual glitch people were wanting to see. Quote:
Originally Posted by Major Chrome So what your saying is this makes your flame invisible. Sounds like an exploit to me. I have flames shooting out of my gun, making it harder to see what direction the guy I'm chasing is going. You on the other hand can see clear as day because you don't have a flame?
I'd ban you for this one. | Not exactly. Most people who use this glitch play mostly in the dodgeball servers where there is no damage dealt from one team to the other by regular means of weapons (i.e. trying to burn someone on the other team or shooting them with a flare wont actually do anything), so it won't matter. In regular servers, of course u can hurt each other, but the flame ISNT invisible. The flame is coming out, along with rapid fire compression blast. The compression blast wont do anythin to the team, but the fire will. The only person that this glitch is invisible to is the user itself. | 
08-01-2009, 06:58 PM
| | Community Regular | | Join Date: Jul 4th, 09
Posts: 261
| | Re: Interesting pyro visual glitch people were wanting to see. I keep forgetting this is a regular tf2 forum and dodgeball haha.face palm* | 
08-01-2009, 07:05 PM
| | Community Regular | | Join Date: Jul 4th, 09
Posts: 261
| | Re: Interesting pyro visual glitch people were wanting to see. Remember the real exploits to where you could stab when cloaked as spy or pick up an intel with bonk energy drink? This isn't close to that type of stuff. :0 | 
08-01-2009, 09:03 PM
|  | Old School | | Join Date: Dec 9th, 02
Posts: 1,672
| | Re: Interesting pyro visual glitch people were wanting to see. Quote:
Originally Posted by R0GU3 The only person that this glitch is invisible to is the user itself. | Exactly. Its a glitch that is being exploited. You can't see your flame, thus you can see other people easier. | 
08-02-2009, 12:30 AM
|  | Old School | | Join Date: Nov 21st, 02 Location: Georgia
Posts: 1,581
| | Re: Interesting pyro visual glitch people were wanting to see. Quote:
Originally Posted by stephanie Remember the real exploits to where you could stab when cloaked as spy or pick up an intel with bonk energy drink? This isn't close to that type of stuff. :0 | Exploit is still an exploit. If something in the game isn't working as intended and gives an advantage, it shouldn't be used. | 
08-02-2009, 01:00 AM
|  | Member | | Join Date: Jul 19th, 09
Posts: 34
| | Re: Interesting pyro visual glitch people were wanting to see. Quote:
Originally Posted by Major Chrome So what your saying is this makes your flame invisible. Sounds like an exploit to me. I have flames shooting out of my gun, making it harder to see what direction the guy I'm chasing is going. You on the other hand can see clear as day because you don't have a flame?
I'd ban you for this one. | Well... no, that's not its exact nature. Sure, you don't see the flame once the glitch is activated, but I was more of the mind that the people who are audience to the person who is using the glitch are victim, because the rapid distortion effect from the continuous air blast animations visibly messes with the ability to detect and deflect rockets by the person who is the target of the glitch's rapid animations. Especially on crowded maps (like pong and pingpong), where the effect can affect multiple people, due both to close grouping of the teams to their teammates, and the teams to eachother.
Maybe I'm a bit too critical, because it's not so bad when maybe one or two people are doing it, but with half the server spewing maddening streams of compressed air and flames, it gets a little ridiculous.
Edit: Oh, I didn't even see the second page of replies. Forgive me, I missed those. My reply might be a little outdated if you guys have already gone over this.
But, yeah, I was speaking mainly for the Dodgeball servers, Stephanie and ROGU3. I don't play Crazy House, or the other two, so it's not as big a deal to me for that. Also, ROGU3 is right in that it would be much less of hindrance in a regular game, with more standard maps. | 
08-02-2009, 04:37 AM
| | Community Regular | | Join Date: Jul 4th, 09
Posts: 261
| | Re: Interesting pyro visual glitch people were wanting to see. I still have yet to figure out why it's an advantage? :X | 
08-02-2009, 11:16 AM
|  | Member | | Join Date: Jul 19th, 09
Posts: 34
| | Re: Interesting pyro visual glitch people were wanting to see. Not so much an advantage to the user as it is a disadvantage to the target, which, as I said, is usually that person's own teammate(s), especially in partitioned maps with small boundaries. I don't really see how it could be an advantage to the user either, if that's what you're thinking. I guess it's not that big a deal, and I'm not particularly ready to debate it at any more length than I've done, so I'll leave it at that.
Hope to play another good game with you and/or Noume sometime, anyway. I'll get my revenge for you dominating me on ring!  | 
08-02-2009, 01:38 PM
|  | Server Admin | | Join Date: Mar 7th, 03 Location: Hanamaulu, HI
Posts: 6,214
| | Re: Interesting pyro visual glitch people were wanting to see. Is this the glitch I see where pyro's are spamming airblast ridiculously fast as well as flaming at the same time? | 
08-02-2009, 04:43 PM
| | Community Regular | | Join Date: Aug 4th, 08
Posts: 109
| | Re: Interesting pyro visual glitch people were wanting to see. | 
08-02-2009, 05:28 PM
|  | Server Admin | | Join Date: Mar 7th, 03 Location: Hanamaulu, HI
Posts: 6,214
| | Re: Interesting pyro visual glitch people were wanting to see. Is a pyro giving real airblasts instead of just seeing the visual from the airblast that quickly?
Because then yes, it could be an exploit for a pyro to just spam the airblast and never get hit by a rocket.
Last edited by MomawNadon78; 08-02-2009 at 05:41 PM..
Reason: gg spelling and grammer-thingymabob
| 
08-02-2009, 06:40 PM
| | Community Regular | | Join Date: Jul 4th, 09
Posts: 261
| | Re: Interesting pyro visual glitch people were wanting to see. All it is.. is a visual bug. It may appear as multiple airblasts or multiple airblasts with flames but it does no airblasting at all. You might see players that do the bug plus do a normal airblast that might confuse people perhaps.. I wouldn't have posted such a thing if it did. :0 Please check out my demo file for proof. Please note that at the beginning I did airblast him by accident but when I get closer it does no airblasting. | 
08-02-2009, 06:49 PM
|  | Server Subscriber | | Join Date: May 31st, 08
Posts: 443
| | Re: Interesting pyro visual glitch people were wanting to see. I'm fairly certain they aren't worried about airblasting. I think they're trying to say, you're releasing a flame that can still hurt people, yet they can't see it. Not only that, IT DOESN'T BLOCK THE USERS VIEW like a normal flame would.
You probably haven't noticed because you play on the dodgeball servers, where flames don't matter really. I haven't used it since you taught me to that one time, but I wouldn't be surprised if the invisible flames still hurt people on Crazyhouse. | 
08-02-2009, 06:56 PM
| | Community Regular | | Join Date: Nov 9th, 08
Posts: 258
| | Re: Interesting pyro visual glitch people were wanting to see. So let me get this right, You bug the flamethrower so the flames become invisible and substitute it with the visual of "continuous" air blast. EXPLOIT
It may not be of any impact on Dodgeball, but regular play its can be considered a bigger issue.
__________________ oranjuZMODE: ve tu poulet mon coq?
[PFK/TV/TKS] Big Mama Rev: YES
[PFK/TV/TKS] Big Mama Rev: OH GOD YES
oranjuZMODE: you wanna chicken my rooster?
[PFK/TV/TKS] Big Mama Rev: always | 
08-02-2009, 09:47 PM
| | Community Regular | | Join Date: Jul 4th, 09
Posts: 261
| | Re: Interesting pyro visual glitch people were wanting to see. I still think the term exploit is a very harsh word for this. I'll reserve that term for some form of coded hack or something extreme like carrying intel while under the effects of bonk. Granted the enemy can't see the flame (sometimes) but once it is used on you the you won't ever forget and why would you wanna even run towards that? There are 2 different versions of the bug and that's one with nothing but airblasts and one with airblasts and flame and the only real way to choose is a script I think..I guess it just comes down to each persons opinion.  | |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | | | | Thread Tools | | | | Display Modes | Linear Mode |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -5. The time now is 04:33 PM. | | | | | |  |