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Old 05-30-2008, 12:01 AM
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Default The Spraypaint Thread

For all your in-game spraypaint needs.

I took some motivational posters that I made previously and finally figured out how to get them converted and looking nice ingame.







And, by request:



All 6 of the above images are included as the Team Fortress 2 spraypaint format (.vtf - Valve Texture File) in the spraypaints.rar at the end of this post



Where to put the .vtf spaypaint files

Quote:
Originally Posted by http://www.denyerec.co.uk/posts/278
Once you’ve generated the VTF file you need to place it in two locations:

* Steamsteamappsteam fortress 2tfmaterialsVGUIlogos
* Steamsteamappsteam fortress 2tfmaterialsVGUIlogosUI

If the folders don’t exist, then just create them. As far as I can tell, it is case sensitive, so watch out for that. When you’re all done with that, load TF2 and go to the Advanced tab on the options page and select your spray tag image.

Simple…

Update: Blagpuss points out that some users might need to add “_english” to the ‘tf’ portion of the path, this might vary for users with other regionalised copies too, so watch out for that.

How to create your own in-game spraypaints


Quote:
Originally Posted by http://www.denyerec.co.uk/posts/278
First of all, you’ll need something like Photoshop. GIMP will do, but these instructions are for Photoshop. Next you’ll need VTF Edit, which you can get from the bottom of the VTF Edit website. It’s a lot cheaper than Photoshop…
* Now open Photoshop. Create a blank 256×256 RGB 8-bit image.
* Fill this image with mid-grey R 128, G 128, B 128.
* Create a new layer on top of this, and draw / add whatever you want to it. Delete from this layer any bits you want to be transparent in the final spray image
* Press CTRL and click the layer you’re drawing on in the layers pallete, this selects only what you’ve drawn onto the layer
* On the Channels tab, click the second button from the left to “Create alpha channel from selection”
* Go back to the layers tab. Click Layer->Flatten Image
* Now save the image as a TGA file, make sure Alpha Channels is ticked, hit OK and select “32 bit” if a little dialog pops up
* Open VTF Edit, go to File->Import and select your TGA file
* In the dialog that appears, uncheck “Generate Mipmaps” and leave everything else default. Alpha Format should read ‘DXT5′. Hit OK.
* To confirm that yout TGA alpha map worked OK, you can check View->Mask, which should turn on the alpha map preview
* Go to File->Save As and save the file

Feel free to share any of your favorite sprays or websites you like to get them from

Also, post any images you would like converted into sprays here. Images must be divisible by 16 pixels (256x256 is best size)
Attached Files
File Type: rar Spraypaints.rar (156.0 KB, 13 views)
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Old 05-30-2008, 12:32 AM
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Default Re: The Spraypaint Thread

It werks!! Thank you Thief, the Meat Mountain salutes you!
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Old 05-30-2008, 12:37 AM
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Default Re: The Spraypaint Thread

lawl
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Old 05-30-2008, 01:59 AM
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Default Re: The Spraypaint Thread

Ahaha the meat mountain pic. Classic.
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Old 05-30-2008, 12:09 PM
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Default Re: The Spraypaint Thread






Spray please =]
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Old 05-30-2008, 12:16 PM
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Default Re: The Spraypaint Thread

here you go

it is zipped because forum doesnt recognize the plain .vtf as attachment
Attached Files
File Type: zip Hurricanemeatmtn.zip (31.3 KB, 18 views)
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Old 05-30-2008, 12:48 PM
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Default Re: The Spraypaint Thread

Can TF2 random from a set of sprays, or do you have to specify one explicitly?
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Old 05-30-2008, 03:22 PM
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Default Re: The Spraypaint Thread

Thanks Thief =]
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Old 09-09-2008, 12:26 PM
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Default Re: The Spraypaint Thread

Bumping this thread for godliness.
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Old 10-05-2008, 02:26 PM
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Default Re: The Spraypaint Thread

test?
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