Quote Originally Posted by jack torvall View Post
I know I'm probably in the small minority for this (being that I don't see many DB players that sub), but any chance you'd be able to make the dodge ball flamethrower not require a reattach each time a new round starts? It's not a big deal since I just have a bind setup for it right now, but if I could just do it when the round starts and not have to do it each round for the effect, that would awesome.
The dodgeball flamethrower I spawn doesn't have an item id, and right now the particle command only saves on weapons with item ids. I can't assign it an ID because if I do, it'll become invisible.