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01-04-2010, 01:29 PM
|  | Server Admin | | Join Date: Jan 24th, 03
Posts: 6,860
| | Dodgeball Server Rotations The purpose of this thread is to inform players of the DB server rotations and to provide a place for discussing any additions or removals.
Mappers should also request rotation updates for new versions of maps already in the rotation here.
Included here is the time limit for each map in the rotation. Lower time limits have been added for some maps over time because of the monotony factor, and the fact that we used to have much less maps to choose from than we do now. Map time limits are also available for discussion and change.
Default Dodge Ball map time limit is 20 minutes unless noted 24/7 TF2 Speed Dodge Ball ( 67.213.220.116:27015) dbs_hex_b4
dbs_platforms_b2
dbs_champion_b15
db_pingpong_rc1
dbs_twinnuke_b7
dbs_stacked_b3
dbs_nuketoss_rc1
dbs_rooftops_rc2
dbs_drunknuke_b4
dbs_court_b2
dbs_pizza_b8 24/7 TF2 Dodge Ball ( 208.43.4.58:27015) db_tunnel_rc1
db_bombing_b6
db_pit2_b1
db_paradise_b1
db_stadium
db_mag_pyro2_b2
db_spill_b5
db_mag_2sides2_b2
Full available map list: dbs_boxxedin_b3.bsp dbs_bunnyhop_b5.bsp dbs_cowlevel_b4.bsp dbs_disposal_b4.bsp dbs_freefall_b6.bsp dbs_lotus_b2.bsp dbs_minehop_a2.bsp dbs_hex_b2.bsp dbs_ninjanuke_b1.bsp dbs_high_b1.bsp dbs_ninjanuke_b2.bsp dbs_hotnuke_b9.bsp dbs_nuketoss_b3.bsp dbs_lava_b1e.bsp dbs_nuketoss_b6.bsp dbs_obelisk_b6.bsp dbs_pizza_b8.bsp dbs_platforms_a4.bsp dbs_stackednukes_b5.bsp dbs_platforms_b1.bsp dbs_stacked_b3.bsp dbs_platforms_b2.bsp DBS_the_city.bsp dbs_pong_b10.bsp dbs_relentlessnukes_b2a.bsp dbs_relentless_b6.bsp dbs_risers_b9.bsp dbs_rooftops_b10.bsp dbs_snowforest_b3.bsp dbs_twinnuke_b5.bsp dbs_spacechamber_b1.bsp dbs_spacedout_b5.bsp dbs_spacedust_b3.bsp db_accelerator_b10.bsp db_aquarium_rc1.bsp db_at_dusk.bsp db_bluvsred_b1.bsp db_baseball_b2.bsp db_bombing_b3.bsp db_blackhole_b4.bsp db_bombing_b6.bsp db_blucourt_b4.bsp db_bowsers_revenge_b7.bsp db_boxxedin_b2.bsp db_burst_b2.bsp DB_dark_arena_B3.bsp db_deathmatch.bsp db_deathmatch_b1337.bsp db_mountain_rc1.bsp db_freeway_b1.bsp db_multy_rocket_b1.bsp db_gloryhole.bsp db_noplatform_a5.bsp db_high_b2.bsp db_nukedonut_b2.bsp db_hotnuke_b5.bsp db_paradise_b1.bsp db_pingpong_rc1.bsp db_iphones_b4.bsp db_pirateships_v2b2.bsp db_mag_2sides.bsp db_pitchblack_b4.bsp db_mag_cpfrogs2.bsp db_pit_b6.bsp db_mag_pyro.bsp db_pokemon_stadium.bsp db_redcourt_b3.bsp db_ring_b7.bsp db_rooftops_b1.bsp db_snowfield_b4.bsp db_stadium.bsp db_spacearena_b5.bsp db_swarm_b2.bsp db_spacedout_b5.bsp db_temple_rc2.bsp db_spaceinvaders_a4.bsp db_spill_b1.bsp db_towers_b3.bsp db_spinner_b3.bsp db_tunnel_rc1.bsp db_spinner_remake_b2.bsp db_warfield_b2.bsp db_warharvest_b2.bsp
Note: Some maps have not been updated by their creators or are just plain broken. Full list is for reference only.
Rotation may not be 100% accurate as it is updated often.
Updated 6/3/10
Last edited by -Thief-; 06-09-2010 at 12:35 PM..
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01-04-2010, 02:27 PM
| | Server Subscriber | | Join Date: Dec 27th, 09 Location: Winter Springs, FL
Posts: 30
| | Re: Dodgeball Server Rotations Thanks for this thread that is, frankly, quite useful and will, hopefully, be up to date. As for discussion on Addition/Removal, I think that dbs_snowforest_b3 should be a bit shorter. It has the workings of a, at the least, decent map, it's just that how the map is at this point in time, it becomes quite monotonous pretty quickly. Maybe about 15 minutes instead of the usual 20? | 
01-04-2010, 03:30 PM
|  | Server Subscriber | | Join Date: Aug 27th, 08 Location: Jax. FL
Posts: 1,626
| | Re: Dodgeball Server Rotations This thread and the CH rotation thread need to be stickied.
__________________ I came. I saw. You died. | 
01-04-2010, 04:01 PM
| | Member | | Join Date: Sep 6th, 09
Posts: 64
| | Re: Dodgeball Server Rotations Quote:
Originally Posted by NinjaYoshi Thanks for this thread that is, frankly, quite useful and will, hopefully, be up to date. As for discussion on Addition/Removal, I think that dbs_snowforest_b3 should be a bit shorter. It has the workings of a, at the least, decent map, it's just that how the map is at this point in time, it becomes quite monotonous pretty quickly. Maybe about 15 minutes instead of the usual 20? | Or perhaps it would be better to put a map or multiple maps between snowforest and pingpong? Those maps are quite similar, in the sense that red and blu are divided by a center line. Just my two cents. | 
01-04-2010, 04:45 PM
| | Member | | Join Date: Aug 2nd, 09
Posts: 76
| | Re: Dodgeball Server Rotations Mountain and Towers are the 2 maps that seem to empty the server the most from what I see on the server. I can tolerate Towers but with Mountain a majority of the time I disconnect. For me personally it cause you end up with a lot of 1v6,7,8 since people rush the control points and then get hit by a nuke. Funny to watch though to be honest :P With it coming after 2 really good maps the regulars tend to head for the exits when they see Mountain.
I did see the server empty a bit on Space Invaders last night over time, but I have not played too much of that map lately to see how its been doing overall. | 
01-04-2010, 09:03 PM
|  | Server Subscriber | | Join Date: May 25th, 09
Posts: 68
| | Re: Dodgeball Server Rotations Just finished up dbs_risers and need it to be uploaded. Link is here.
On the subject of the rotation, I would say that warfield should be removed as it is just a mess. Space invaders should also be removed in my opinion or at least reduced to 10 minutes. I I personally think the time on bowser's revenge should be reduced to 15 minutes but that's just me. | 
01-04-2010, 09:36 PM
| | Community Regular | | Join Date: Jun 30th, 09 Location: San Jose, California
Posts: 99
| | Re: Dodgeball Server Rotations I agree with Exile that bowser's revenge needs to either be shortened or removed. I would personally prefer that map to be a multirocket map because of all the space available. dbs_cowlevel needs to replace dbs_pingpong since it's basically two ping pong courts with transparent grounds, and that pretty much removes most of the monotony. If not cowlevel, then at least db_ freeway. db_pit needs to be extended to at least 30 minutes since it's pretty much the best map ever
Also, because 3/13 maps in the speed rotation are nuke only, I suggest putting in dbs_stackednukes to help even out the ratio.
Last edited by Noumenon; 01-04-2010 at 09:43 PM..
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01-04-2010, 10:23 PM
|  | Member | | Join Date: Jan 3rd, 10 Location: Spycheck Ville, Washington
Posts: 76
| | Re: Dodgeball Server Rotations I hope my map gets into rotation, even though I doubt it will. | 
01-05-2010, 07:40 AM
|  | Server Admin | | Join Date: Jan 24th, 03
Posts: 6,860
| | Re: Dodgeball Server Rotations Uploaded dbs_risers_b2 and db_bunnyhop_a3 for testing today.
FYI: Some maps uploaded recently (last couple weeks) might be ready for rotation, but I never got a sign from the mapper that they thought their map was ready for the rotation in it's current state. If you consider your map fully updated for the most part, then speak up and we will test it again or add it to the rotation. | 
01-05-2010, 03:36 PM
|  | Community Regular | | Join Date: Sep 8th, 09
Posts: 80
| | Re: Dodgeball Server Rotations Yeah I agree that Bowser's Revenge and Snowforest should be shortened to 15 minutes. | 
01-05-2010, 03:44 PM
|  | Server Admin | | Join Date: Dec 27th, 03 Location: Cargo Bay
Posts: 1,902
| | Re: Dodgeball Server Rotations FYi, freeway should just get removed. I never took it past b1. I'm not sure if I will either. It had a cool theme, but it just didn't seem fun. | 
01-05-2010, 05:33 PM
|  | Member | | Join Date: Jan 3rd, 10 Location: Spycheck Ville, Washington
Posts: 76
| | Re: Dodgeball Server Rotations Quote:
Originally Posted by -Thief- Uploaded dbs_risers_b2 and db_bunnyhop_a3 for testing today.
FYI: Some maps uploaded recently (last couple weeks) might be ready for rotation, but I never got a sign from the mapper that they thought their map was ready for the rotation in it's current state. If you consider your map fully updated for the most part, then speak up and we will test it again or add it to the rotation. | I'm touching up the things that have been mentioned to me (as no one will ever post anything in my thread that I need to know) then I will release b1 and we should be good for that map. | 
01-05-2010, 11:56 PM
|  | Server Subscriber | | Join Date: May 25th, 09
Posts: 68
| | Re: Dodgeball Server Rotations | 
01-06-2010, 11:09 PM
|  | Server Subscriber | | Join Date: May 25th, 09
Posts: 68
| | Re: Dodgeball Server Rotations | 
01-07-2010, 04:31 AM
|  | Server Admin | | Join Date: Sep 13th, 02 Location: Jax, FL
Posts: 1,105
| | Re: Dodgeball Server Rotations This thread is for rotation and map suggestions, let's keep the updated maps to the threads that you already have created for them.
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