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Old 01-04-2010, 01:29 PM
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Exclamation Dodgeball Server Rotations

The purpose of this thread is to inform players of the DB server rotations and to provide a place for discussing any additions or removals.

Mappers should also request rotation updates for new versions of maps already in the rotation here.

Included here is the time limit for each map in the rotation. Lower time limits have been added for some maps over time because of the monotony factor, and the fact that we used to have much less maps to choose from than we do now. Map time limits are also available for discussion and change.

Default Dodge Ball map time limit is 20 minutes unless noted

24/7 TF2 Speed Dodge Ball (67.213.220.116:27015)

dbs_hex_b4
dbs_platforms_b2
dbs_champion_b15
db_pingpong_rc1
dbs_twinnuke_b7
dbs_stacked_b3
dbs_nuketoss_rc1
dbs_rooftops_rc2
dbs_drunknuke_b4
dbs_court_b2
dbs_pizza_b8


24/7 TF2 Dodge Ball (208.43.4.58:27015)

db_tunnel_rc1
db_bombing_b6
db_pit2_b1
db_paradise_b1
db_stadium
db_mag_pyro2_b2
db_spill_b5
db_mag_2sides2_b2




Full available map list:

dbs_boxxedin_b3.bsp
dbs_bunnyhop_b5.bsp
dbs_cowlevel_b4.bsp
dbs_disposal_b4.bsp
dbs_freefall_b6.bsp
dbs_lotus_b2.bsp
dbs_minehop_a2.bsp
dbs_hex_b2.bsp
dbs_ninjanuke_b1.bsp
dbs_high_b1.bsp
dbs_ninjanuke_b2.bsp
dbs_hotnuke_b9.bsp
dbs_nuketoss_b3.bsp
dbs_lava_b1e.bsp
dbs_nuketoss_b6.bsp
dbs_obelisk_b6.bsp
dbs_pizza_b8.bsp
dbs_platforms_a4.bsp
dbs_stackednukes_b5.bsp
dbs_platforms_b1.bsp
dbs_stacked_b3.bsp
dbs_platforms_b2.bsp
DBS_the_city.bsp
dbs_pong_b10.bsp
dbs_relentlessnukes_b2a.bsp
dbs_relentless_b6.bsp
dbs_risers_b9.bsp
dbs_rooftops_b10.bsp
dbs_snowforest_b3.bsp
dbs_twinnuke_b5.bsp
dbs_spacechamber_b1.bsp
dbs_spacedout_b5.bsp
dbs_spacedust_b3.bsp
db_accelerator_b10.bsp
db_aquarium_rc1.bsp
db_at_dusk.bsp
db_bluvsred_b1.bsp
db_baseball_b2.bsp
db_bombing_b3.bsp
db_blackhole_b4.bsp
db_bombing_b6.bsp
db_blucourt_b4.bsp
db_bowsers_revenge_b7.bsp
db_boxxedin_b2.bsp
db_burst_b2.bsp
DB_dark_arena_B3.bsp
db_deathmatch.bsp
db_deathmatch_b1337.bsp
db_mountain_rc1.bsp
db_freeway_b1.bsp
db_multy_rocket_b1.bsp
db_gloryhole.bsp
db_noplatform_a5.bsp
db_high_b2.bsp
db_nukedonut_b2.bsp
db_hotnuke_b5.bsp
db_paradise_b1.bsp
db_pingpong_rc1.bsp
db_iphones_b4.bsp
db_pirateships_v2b2.bsp
db_mag_2sides.bsp
db_pitchblack_b4.bsp
db_mag_cpfrogs2.bsp
db_pit_b6.bsp
db_mag_pyro.bsp
db_pokemon_stadium.bsp
db_redcourt_b3.bsp
db_ring_b7.bsp
db_rooftops_b1.bsp
db_snowfield_b4.bsp
db_stadium.bsp
db_spacearena_b5.bsp
db_swarm_b2.bsp
db_spacedout_b5.bsp
db_temple_rc2.bsp
db_spaceinvaders_a4.bsp
db_spill_b1.bsp
db_towers_b3.bsp
db_spinner_b3.bsp
db_tunnel_rc1.bsp
db_spinner_remake_b2.bsp
db_warfield_b2.bsp
db_warharvest_b2.bsp



Note: Some maps have not been updated by their creators or are just plain broken. Full list is for reference only.
Rotation may not be 100% accurate as it is updated often.
Updated 6/3/10

Last edited by -Thief-; 06-09-2010 at 12:35 PM..
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  #2 (permalink)  
Old 01-04-2010, 02:27 PM
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Default Re: Dodgeball Server Rotations

Thanks for this thread that is, frankly, quite useful and will, hopefully, be up to date. As for discussion on Addition/Removal, I think that dbs_snowforest_b3 should be a bit shorter. It has the workings of a, at the least, decent map, it's just that how the map is at this point in time, it becomes quite monotonous pretty quickly. Maybe about 15 minutes instead of the usual 20?
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Old 01-04-2010, 03:30 PM
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Default Re: Dodgeball Server Rotations

This thread and the CH rotation thread need to be stickied.

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Old 01-04-2010, 04:01 PM
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Default Re: Dodgeball Server Rotations

Quote:
Originally Posted by NinjaYoshi View Post
Thanks for this thread that is, frankly, quite useful and will, hopefully, be up to date. As for discussion on Addition/Removal, I think that dbs_snowforest_b3 should be a bit shorter. It has the workings of a, at the least, decent map, it's just that how the map is at this point in time, it becomes quite monotonous pretty quickly. Maybe about 15 minutes instead of the usual 20?
Or perhaps it would be better to put a map or multiple maps between snowforest and pingpong? Those maps are quite similar, in the sense that red and blu are divided by a center line. Just my two cents.
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Old 01-04-2010, 04:45 PM
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Default Re: Dodgeball Server Rotations

Mountain and Towers are the 2 maps that seem to empty the server the most from what I see on the server. I can tolerate Towers but with Mountain a majority of the time I disconnect. For me personally it cause you end up with a lot of 1v6,7,8 since people rush the control points and then get hit by a nuke. Funny to watch though to be honest :P With it coming after 2 really good maps the regulars tend to head for the exits when they see Mountain.

I did see the server empty a bit on Space Invaders last night over time, but I have not played too much of that map lately to see how its been doing overall.
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Old 01-04-2010, 09:03 PM
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Default Re: Dodgeball Server Rotations

Just finished up dbs_risers and need it to be uploaded. Link is here.

On the subject of the rotation, I would say that warfield should be removed as it is just a mess. Space invaders should also be removed in my opinion or at least reduced to 10 minutes. I I personally think the time on bowser's revenge should be reduced to 15 minutes but that's just me.
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Old 01-04-2010, 09:36 PM
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Default Re: Dodgeball Server Rotations

I agree with Exile that bowser's revenge needs to either be shortened or removed. I would personally prefer that map to be a multirocket map because of all the space available. dbs_cowlevel needs to replace dbs_pingpong since it's basically two ping pong courts with transparent grounds, and that pretty much removes most of the monotony. If not cowlevel, then at least db_ freeway. db_pit needs to be extended to at least 30 minutes since it's pretty much the best map ever

Also, because 3/13 maps in the speed rotation are nuke only, I suggest putting in dbs_stackednukes to help even out the ratio.

Last edited by Noumenon; 01-04-2010 at 09:43 PM..
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Old 01-04-2010, 10:23 PM
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Default Re: Dodgeball Server Rotations

I hope my map gets into rotation, even though I doubt it will.
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Old 01-05-2010, 07:40 AM
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Default Re: Dodgeball Server Rotations

Uploaded dbs_risers_b2 and db_bunnyhop_a3 for testing today.

FYI: Some maps uploaded recently (last couple weeks) might be ready for rotation, but I never got a sign from the mapper that they thought their map was ready for the rotation in it's current state. If you consider your map fully updated for the most part, then speak up and we will test it again or add it to the rotation.
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Old 01-05-2010, 03:36 PM
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Default Re: Dodgeball Server Rotations

Yeah I agree that Bowser's Revenge and Snowforest should be shortened to 15 minutes.
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Old 01-05-2010, 03:44 PM
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Default Re: Dodgeball Server Rotations

FYi, freeway should just get removed. I never took it past b1. I'm not sure if I will either. It had a cool theme, but it just didn't seem fun.
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Old 01-05-2010, 05:33 PM
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Default Re: Dodgeball Server Rotations

Quote:
Originally Posted by -Thief- View Post
Uploaded dbs_risers_b2 and db_bunnyhop_a3 for testing today.

FYI: Some maps uploaded recently (last couple weeks) might be ready for rotation, but I never got a sign from the mapper that they thought their map was ready for the rotation in it's current state. If you consider your map fully updated for the most part, then speak up and we will test it again or add it to the rotation.
I'm touching up the things that have been mentioned to me (as no one will ever post anything in my thread that I need to know) then I will release b1 and we should be good for that map.
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Old 01-05-2010, 11:56 PM
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Default Re: Dodgeball Server Rotations

Risers has been updated to b3 and needs to be uploaded. http://dl.dropbox.com/u/3569419/dbs_risers_b3.rar
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Old 01-06-2010, 11:09 PM
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Default Re: Dodgeball Server Rotations

Twinnuke is on b2 now. dbs_twinnuke
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Old 01-07-2010, 04:31 AM
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Default Re: Dodgeball Server Rotations

This thread is for rotation and map suggestions, let's keep the updated maps to the threads that you already have created for them.
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