If anyone hasn't heard yet, Mythic has made the decision to cut 4 of the capital cities (Dwarf/Orc and Elf cities) as well as 4 classes (Choppa, Hammerer, Blackguard, and Knight of the Blazing Sun) from the initial release.
Their reasoning is because of unfun and non great class dynamics and worry of spread out, and incomplete content for the capitals.
Mark Jacobs announces major features cut from Warhammer Online - Massively
From a Beta tester's point of view I'm torn.
As for the Cities, i'm not really bothered. If it's anything like DAoC, everyone just ended up fighting in one zone anyway, turning the other zones into unused areas. (I.E. Darnassus of WoW)
Focusing the RvR and City raiding to only 2 capitals will be fun.
As for the Classes, I'm concerned and disappointed. I can understand why they did it, but I'm worried about the Dark Guard and Knight of the Blazing sun classes. These were core tank classes.
They are planning on adding the other cities as later content, and will continue to work on the classes, hoping to add them in later.
I for one am enjoying the beta, especially this recent Guild Beta Phase, and will likely play the game when released (sounds like they are aiming for this fall, and judging by this cut of content, i doubt they'll delay).