Quote:
Originally Posted by Absolution like send fake players connected? |
There bots.
Now if I could manipulate their pings that'd be cool.
Might even be possible.
The damnned server wont crash now! I've been wanting to update it, but waiting for it to crash.
Code:
02:13:49 CPU In Out Uptime Users FPS Players
18.15 0.00 0.00 3131 100 64.24 8 blasted stability, it used to last about 200-300 minutes if I was lucky, turned out it wasn't my code (but it made me find and fix a potential problem).
I'm gonna start putting in a menu system and seperate market for players to spend their new found wealth on.
First thing going on the new market, S.H.E Grenades

(Super High Explosive), prolly $2500 range, 2x range as normal HE grenade, 2x damage as normal HE grenade.
User modifyable weapons is going to be in the future because it's going to be a crapton of work, what I am going to do is make some modified weapons that will be on the seperate market. For example, probably something along the lines of an AK47 with an attached grenade launcher, or more damage. But im thinking of making the unpopular weapons (TMP/Mac 10) modifications first, mostly by increasing damage on them while still being cheaper than AK/M4
I can change the rate of fire of weapons, but for it to look nice I need to disable client prediction for the weapon if I want to make the rate of fire faster, if the ROF on the server is faster then the ROF on the client, the client gets confused and everything goes to hell, appearance wise.