Quote:
Originally Posted by Incinerator What would happen if you picked up someone else's modified weapon? |
You will have someone elses modified weapon. It will still be modified.
I just discovered that it appears I might be able to make stuff happen when you hit the secondary fire, so theoretically I could make it so, if you right click, and your weapon isn't modified, a menu pops up, if it is modified your taken to a menu to remove the modification, this wouldnt work for the knife or weapons with the scope though.
I coded a the basic weapon modification system today it can do the following:
Modify damage.
Modify ROF.
Modify Max clips.
The clips is a little funky because the client uses client data to determine if you can reload, and the client is a bit finnickly, for example on the shotguns it just starts reloading and when it's finished, it keeps trying to reload it.
It works, just looks h4xed up, so I'm not sure if this will stay in or be used unless I can make it better looking. It works fine it just looks ugly.
But it is cool walking around with a 100 clip deagle and a rof multiplier of 0.01
It's also possible to add secondary fire modes, though I'll have to decide on this, or use it for menus for weapon mods. I really hate chat commands.